![]() You might get the odd in-game character with eyes that glow a bit too much, or a user interface (UI) element that’s a bit too bright. Surprisingly, Auto-HDR doesn’t suffer from too many of the “fake HDR” issues you often see in TVs. Generally, the picture was punchier with more contrast. This tells the console what your TV is capable of in terms of highlights and black levels. One of the most important aspects of good HDR presentation is an accurately calibrated display. RELATED: HDR Formats Compared: HDR10, Dolby Vision, HLG, and Technicolor Calibrate Your Xbox First Games that have already implemented HDR are unaffected by Auto-HDR, as they use their own implementation of “true” HDR. The feature is available on a huge number of titles, including original Xbox and Xbox 360 games, as well as Xbox One games presented in SDR. Increased luminosity can also really make colors pop, creating a more vibrant image. For example, the sun and other direct-light sources will be noticeably brighter than the rest of the image, just as they are in real life. This feature is primarily used to augment an SDR picture with HDR highlights. It trains the Auto-HDR algorithm to have a good understanding of how an image should look. ![]() This is made possible by Microsoft’s use of machine learning. ![]() ![]() It uses artificial intelligence to convert a standard dynamic range (SDR) source to an HDR image. Auto-HDR is a technology developed by Microsoft for the Xbox Series family of consoles.
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